OOUI/Widgets
| OOUI |
|---|
|
|
| Introduction |
| Getting started |
| Working with widgets |
| See also |
Widgets are compositions of one or more OOUI elements that users can both view and interact with.
All widgets can be configured and modified via a standard API, and their state can change dynamically according to a model.
The library handles the application’s low-level DOM events (click, keydown, mouseup, etc.), filtering the "noise" (e.g., a copy and paste of the same content that results in no actual change) and emitting (see OOjs/Events) high-level, meaningful events to the application.
The OOUI library contains a number of ready-to-customize widgets that fall into several main categories: buttons and switches, icons, indicators and labels, selects and options, input widgets, popups, and progress bars. When used together with layouts, these widgets can create high-level components like dialog or modal windows.
Note that not every widget in the library is commonly used ‘out-of-the-box’.
Some widgets, such as MenuWidgets, are designed to be extended and will rarely be instantiated on their own.
Widgets
[edit]- Buttons and Switches
- Buttons and Switches/Code sample 1
- Icons, Indicators, and Labels
- Icons, Indicators, and Labels/de
- Icons, Indicators, and Labels/en
- Icons, Indicators, and Labels/fr
- Icons, Indicators, and Labels/hu
- Icons, Indicators, and Labels/ja
- Icons, Indicators, and Labels/nl
- Inputs
- Popups
- Progress bars
- Progress bars/Example 1
- Progress bars/Example 2
- Selects and Options
- en
- fr
- ja
- nl