User:Deskana (WMF)/Plan sandbox
Background[edit]
Why try building new editing experiences?[edit]
- Editing is a complex experience
- Certain workflows are easier on mobile
- Easier to guide users through a simpler workflow
- Better performance on mobile devices with lighter and simpler experiences
Why prototyping is nice[edit]
- Fast feedback cycle
- Learning fast
- Prototypes are easy to build
- Learn fatal flaws in the idea before heavy investment into them has been made
- Try lots of things in a short period of time
Prototyping lifecycle[edit]
- Generate ideas for prototype
- Prune list to pick ideas that fit the goals best
- Pick a prototype to implement
- Hack something together quickly as a proof of concept
- Test prototype with people
- If there are major problems, go to 3
- Release as a beta feature to try in the wild
- Measure quantitatively, qualitatively, gather feedback, iterate
- Release to production
- Keep iterating after release
- Go to 3
Brainstorming ways to achieve our strategic objective[edit]
Existing mobile-majority editors[edit]
- More productive total edits
- SuggestBot
- More types of edits
- Text change only
- Adding links or citations
- Edit citations
- Creating more pages
- Getting people to come back more often
- Faster and fewer steps in the workflows
- Clearer call to action
- More feedback about your edit's impact
- Registration easier (know you're logged in)
- Fewer CAPTCHAs
- Wiki-centred mobile keyboard
- Content translation
Mobile readers[edit]
- Turn readers into editors
- Call to action
- Prominence of edit buttons
New mobile editors[edit]
- Thank people for joining
Desktop-only editors[edit]
- Increase their total edits by getting them to also edit on mobile
- "you can edit on mobile!" call to action
- tell them things they can do on mobile
- encourage them to carry out actions that are easier on mobile
Brainstorming prototype ideas[edit]
- Sentence-level editing
- User feedback