Wikimedia Apps/Team/Android/"Which came first?" Game/he
This project is completed. See the team's page for ongoing work, Wikimedia Apps/Team/Android. |
מידע על המשחק
כמות יומית של טריוויאיות היסטוריות, רק באפליקצית האנדרואיד של ויקיפדיה!
כל יום מביא סיבוב חדש של מה הגיע קודם? אתגר טריביה מהיר ומרגש המבוסס על אירועים אמיתיים שקרה ביום הזה בהיסטוריה.
יראו לך שני אירועים היסטוריים, ומטרתכם הוא לנחש איזה מהם קרה קודם. תעשה את זה נכון ותזכה בנקודה. כל משחק כולל 5 שאלות, ובסופו, תראה את הציון הכולל שלך יחד עם קישורים שימושיים כדי לחקור כל אירוע יותר בוויקיפדיה.
בין אם אתה חובב היסטוריה או פשוט נהנה ממחץ מוח מהיר, המשחק הזה הוא דרך נהדרת ללמוד משהו חדש כל יום.
אנו בוחנים את התכונה הזו קודם על אנדרואיד, אבל אנחנו מתכננים להביא משחקים לויקיפדיה גם ל-iOS עד מרץ 2026.
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מסך ראשוני למשחק "מי הגיע קודם"
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תחילת המשחק
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איך התוצאות מופיעות בסוף המשחק
Example screenshots in other language
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מסך ראשי למשחק בשפה הגרמנית
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מראה את קלפים המשחקים בשפה הגרמנית
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כיצד מתבוננים התוצאות בגרמנית
לאחר 21 במאי 2025, המשחק יהיה זמין כחלק מבחנת A/B בשפות המשתתפות: אנגלית, צרפתית, פורטוגזית, רוסית, ספרדית, ערבית, סינית וטורקית.
רוצים לעזור להביא את המשחק לשפה שלכם?
ודא כי דפים של "יום השנה" בוויקי השפה שלך מכילים לפחות 10 אירועים היסטוריים ביום. (כל משחק כולל 5 שאלות, וכל שאלה צריכה 2 אירועים.)
איך לשחק
- פתח את אפליקציית ויקיפדיה לאנדרואיד.
- תדפיס על מי הגיע קודם? מהשירות "החקר".
- לכל אחת מה-5 שאלות, בחר את האירוע שאתה חושב שקרה קודם.
- אחרי שתענה, תראי אם צדקת.
- בסוף, צפו בגרסת הסכום שלכם ותנעלו על זה כדי לקרוא עוד על האירועים.
- רוצה להשוויץ קצת? אתה יכול לשתף את הניקוד שלך - או פשוט לשמור את זה לעצמך (אנחנו לא נגיד).
How Game Questions Are Generated
Each day, the Wikipedia Trivia Game pulls real historical events from the "On This Day" pages on Wikipedia in each language.
The questions are then randomly paired, and you get to guess which event came first. Since the game uses local Wikipedia content, the questions reflect each language’s unique historical and cultural perspective.
That means the experience may vary depending on the language you’re playing in, and that’s part of what makes it interesting!
Background
In September 2024 the team participated in a Sprinthackular which was designed to create proof of concept for product ideas and get feedback from real users about the feasibility of the concept.
The Android team created a proof of concept for a Trivia game.
The usability testing insights were positive enough for us to build out the game and offer it in the app permanently.
Additionally, the Annual Plan has includes an objective to increase retention of logged out users, and we believe games could be an engaging way to retain readers and knowledge lovers.
Objective & Key Result
This work is a part of the 2024-2025 Annual Plan Wiki Experiences 3.1 work.
Objective
A new generation of consumers arrives at Wikipedia to discover a preferred destination for discovering, engaging, and building encyclopedic content.
Key Result
Release two curated, accessible, and community-driven browsing and learning experiences to representative wikis, with the goal of increasing the logged-out reader retention of experience users by 5%.
Hypothesis and assumption
Hypotheses
If we create a daily-use Wikipedia-based trivia game in the Android app, logged-out readers who engage with this feature will open the app on multiple days within a 20-day period at a rate at least 5% higher than those who do not engage with the feature.
Validation
- Unique logged-out users who engage with this feature open the app on multiple days within a 20-day period at a rate at least 5% higher than those who do not engage with the feature
- At least 15% of users start the game and of those users, at least 40% complete the game in the same session/date
- 15% of unique users play the game more than one day in a 20 day period
- 5% of users that engage with feature share their score, add an article from the game to their reading list or click to read an article directly from the game
- At least 10 app downloads as a result of game
Guardrails
- 10 negative comments on talk page by community members from target audience without 10 positive comments to counter the negative comments (QUAL to be gathered by Amal)
Curiosities
- What is the greatest drop off point in the game? (funnel analysis)
- What is the average game retention rate?
- What are other games users would be interested in? (QUAL to be gathered from Amal and Sarah)
- How do the metrics differ for logged out users vs logged in users?
AB Test Experiment Results
To evaluate the impact of the Which came first? trivia game on user behavior, we ran a 20-day A/B test with logged-out users on the Wikipedia Android app. The goal was to assess whether the game could improve user retention and engagement.
Key Results Overview
Retention (KR1): We did not observe an increase in overall app retention among logged-out users who were in the experiment group. Game group users returned at a 1.3% lower rate than the control group. However, among users who engaged with the game, we saw a 7.3% higher return rate, suggesting that this mechanism positively impact retention for users that actually engage with the feature.
We plan to improve game engagement to see a overall lift in app retention.
Game Start & Completion (KR2): 11.7% of users who saw the game prompt started a game, and 71.4% of those who started completed it within the same session, exceeding the original 40% completion goal.
In-Game Engagement (KR3): 10.0% of users who played the game either shared their score, read an article, or added an article to their reading list, surpassing the 5% target.
Game-Driven Installs (KR4): The game led to 169 app install events through shared game links, exceeding the minimum target of 10 installs.
Funnel & Engagement Insights
Drop-off Analysis: Most user drop-off occurred on the first slide of the game (63.6%), suggesting that once users engage with the first question, they are highly likely to complete the session.
Repeat Play Behavior: Around 25% of users returned to play the game more than once.
- 61.2% completed exactly two games
- 32.8% completed three or more
- 69.0% played on exactly three different days
Account Creation: The game prompted the creation of 1,526 new app accounts during the experiment window.
Logged-In vs Logged-Out: Logged-in users had lower retention (-1.2%) than the logged-in control group, but showed much higher engagement:
- 120.7% higher game start rate
- 133.3% higher game completion rate
User Feedback
A survey conducted with game players showed:
- 95% of users were either satisfied or neutral
- 97.5% said they were interested or possibly interested in trying other mini games
FAQ
Q: How to access games?
A: On Android, From the bottom bar, tap “More”, then select “Games”.
A: On iOS, from the Explore Feed.
Q: Where do the events come from?
A: All the events are real and sourced from each language Wikipedia’s "Days of the year" pages. They’re curated from history and matched by date—so if you're playing on May 14, all events happened on a past May 14.
Q: How is my score saved?
A: Your score and history are saved locally on your device. They are not tied to your Wikipedia account or shared with anyone.
Q: Can I play past or future games?
A: Once you’ve played today’s game you can access the game archive from the results page which will give you access to past games. Past games may be slightly different than they appeared on the day they were first published to account for updates to the Wikipedia page related to the day of the year.
Q: Can I share my score?
A: Yes! You’ll have the option to share your score at the end of each game.
Q: Do I need to sign in to play?
A: Nope! No login required—just open the app and start playing.
Q: Which languages is the game available in?
A: The game is currently available in English, French, Portuguese, Russian, Spanish, Arabic, Chinese, and Turkish.
Share your feedback!
We’d love to hear what you think! Tap on the ‘Discussion’ tab at the top of this page to tell us what you liked or what could be better.
We're also exploring more Wikipedia-based games, so let us know what kinds of daily challenges you'd like to see next.
See also
Curious about what else we’re experimenting with? Visit Wiki_WIP to explore in-progress ideas.
Updates
Weekly updates can be found on our main updates page.