Help:VisualEditor/FAQ/cs

Obecné

 * Co je to VisualEditor?
 * VisualEditor je projekt nadace Wikimedia Foundation, ve kterém se vyvíjí software umožňující editování stránek v MediaWiki bez nutnosti učit se syntaxi wikitextu. S VisualEditorem funguje formátování stránek podobně jako v textovém editoru, kde text v průběhu editace vypadá stejně jako po uložení.


 * Why is this change being made?
 * The complex wiki markup syntax used by the old editing window is the biggest barrier to making the first edit, and therefore the biggest barrier to beginning the path that could lead to someone's becoming a productive, experienced member of the editing community. To increase the number of successful first attempts at editing, we need a better editing system. Please read our longer explanation for more details.


 * Where do I go to learn more about using VisualEditor?
 * Please see the VisualEditor User guide.


 * When will VisualEditor be enabled on my wiki?
 * The current schedule for future rollouts is posted at mw:VisualEditor/Rollouts. More than half of Wikipedias received VisualEditor as an option for all users during 2013. VisualEditor is available as an opt-in Beta Feature to almost all logged-in users at all Wikimedia Foundation projects.


 * Why are you deploying the software even though development is not finished?
 * The software has features to be added and issues to be resolved. Ultimately, the best way to detect bugs and identify missing features is to have as many people as possible using the software and playing with it. While we know that bugs are disruptive in the short term, they will be fixed, and the current use is what lets us identify things that need fixing.


 * I found an issue with VisualEditor. How can I tell you to fix it?
 * If you're willing and able, please report the issue in Phabricator in the "VisualEditor" product. Most large Wikipedias also have a wiki page dedicated to feedback about VisualEditor; see the list on Wikidata. There is also a central feedback page on mediawiki.org.


 * How do I disable VisualEditor?
 * To continue to edit the wikitext directly, simply click the "" button instead of "". On section edit links, you can open the classic wikitext editor for that section by clicking "" instead of the regular "" link. On wikis where VisualEditor is still a Beta Feature, you can simply uncheck its box in the Beta tab of your Preferences; on the other wikis, you can check the Temporarily disable VisualEditor while it is in beta box from the Editing tab instead.


 * A feature is missing in VisualEditor. How do I ask you to add it?
 * Some features are currently being developed or planned. The Roadmap, the Wikimedia Engineering goals pages for 2015–2016 and the Phabricator workboard provide some additional information as well. If you can't find any reference to the new feature you'd like to suggest, please submit it using the same process used to report an issue.


 * Bude i nadále možné editovat pomocí wikitextu poté, co se VisualEditor stane hlavním editačním rozhraním?
 * I když se VisualEditor stane implicitním editačním prostředím, i nadále bude existovat způsob, jak editovat podkladový zdrojový text. Neplánuje se rušení možnosti „Editovat zdroj“.


 * Can I use familiar wikimarkup like  and  in VisualEditor?
 * No. Currently, those shortcuts will trigger the link and the template tool respectively. If you use wikimarkup in the article, a warning message will appear. See VisualEditor User guide for more about how to use VisualEditor.


 * Why is my browser not supported?
 * Building a modern editing interface for Wikipedia and its sister wiki is a technical challenge, but it's possible using modern web technologies and standards. Unfortunately, some browsers don't support many of the features we need for VisualEditor. We're doing our best to support the most common browsers: VisualEditor works well with recent versions of the most popular web browsers: Firefox 15 and up; Iceweasel 10 and up; Safari 7 and up; Chrome 19 and up; Opera 15 and up; Microsoft Internet Explorer 10 and up; Edge 12 and up.  In some browsers, such as Internet Explorer 9, a warning message will still show up, but users shouldn't experience any major problems editing. Trying to work around the limitations of older browsers would divert resources from improvements that would benefit the majority of users. We encourage you to upgrade to a supported browser and, if you can't, to continue to edit using the source wikitext editor. (See VisualEditor/Target browser matrix for specific details.)


 * Funguje VisualEditor s rozšířením ProofreadPage na Wikizdrojích, se šablonami na Wikislovníku a dalšími funkcemi, které na Wikipedii nejsou?
 * VisualEditor se nyní zavádí jen na Wikipedii, ale byl navržen tak flexibilně, aby se dal používat na většině projektů Wikimedia. V průběhu šesti měsíců mezi nasazením na Wikipedii a nasazením na sesterských projektech budou vývojáři pracovat na tom, aby VisualEditor dobře fungoval s funkcemi specifickými pro sesterské projekty.


 * Can I install VisualEditor on my personal wiki outside Wikimedia?
 * Yes, at your own risk. VisualEditor and Parsoid extensions are available for download but they're still experimental; note that Parsoid requires nodeJS. If you do install and use them, please let us know what worked and what didn't in Phabricator.


 * Provádí VisualEditor automatické opravy stránek?
 * Ve většině případů VisualEditor nijak nemění formátování řádek, které přímo needitujete. V případech, kdy je zdrojový text na stránce již špatně (například u neuzavřených tabulek), se to může pokusit opravit.


 * Moje otázka zde není. Kde ji mohu položit?
 * Můžete se zeptat na stránce pro reakce na VisualEditor na vaší wiki (vizte seznam na Wikidatech) nebo na centrální stránce na mediawiki.org.

Community resources

 * Where can I read more about what communities can do to adapt the visual editor to their sites?
 * You can find a sort of "checklist" here on mediawiki.org.


 * Where can I find people experienced in this kind of effort?
 * There is a list of names at Help:VisualEditor/Community Taskforce.