Manual talk:Skinning Part 1/Archive 1

Awesome tutorial. Thank you!

why an extension
Hi, I'm just seeking some clarity about why we should treat it like an extension now, instead of how it used to be and simply auto included by placing the php file in the skin directory. (I'm also wondering who came up with these conventions, and why they aren't documented anywhere) Dkpat (talk) 17:39, 14 August 2013 (UTC)


 * I started these conventions while doing other things to improve the skins system. There are several reasons I want to ditch the old auto-includes:
 * Auto included skins have no way to add resource loader modules.
 * Auto included skins have no way to add i18n messages.
 * Auto included skins cannot declare anything for Special:Version to give their authors credit like in extensions.
 * Auto included skins have to have their PHP file outside of their skin folder resulting in a directory structure that cannot easily be packaged up and distributed in a way that is easy for users to install.
 * The auto-inclusion code has in the past lead to some bugs like the class name SkinMonoBook (two upper case letters) working for core but breaking when used in a skin in an extension and I'd like to eventually put core skins and 3rd party skins on the same level.
 * Daniel Friesen (Dantman) (talk) 20:05, 14 August 2013 (UTC)
 * Thank you for the response :) I'm certainly not opposed to making the skins this way, I just wish that the various pages here documenting skins had been updated to reflect this. Dkpat (talk) 20:24, 14 August 2013 (UTC)

Default MySkin conflict
Hi, thanks for the tut. I have some issues about the default, auto-generated skin called "MySkin". In other words, I guess there's a conflict between MySkin provided by MW and the "MySkin" created by me. Thanks! Henrique B. R. (talk) 22:36, 15 August 2013 (UTC)
 * Solved: A (simple) solution is just rename the skin (duh!), taking care about replacing all references from myskin, MySkin and My Skin to a new name. By the way, I suggest to use another name in the tutorial, rather than MySkin. Henrique B. R. (talk) 22:55, 15 August 2013 (UTC)

Internal Error in css
Hi,

I've copied vector template which I want to work on I named in temp. I almost got it working but styles are not being loaded. When I look at the stylesheet I can see:

Internal Error

if I change URL of the stylesheet from skins.temp to skins.vector it works fine. Everything was copied and replaced as per instructions and

$wgResourceModules["skins.temp"] = array("styles"=>array("temp/screen.css",array("media"=>"screen")));

was also applied in LocalSettings.php

An ideas why the css doesn't want to load?

Set  in your LocalSettings.php and MW should give you a full stack trace that should help explain what went wrong. You can also enable debug comments/toolbar which might help too. Daniel Friesen (Dantman) (talk) 14:38, 16 October 2013 (UTC)

I've reverted the changes to the info about skin names, a whole bunch of the information was incorrect.

This was the "new" info: When building a skin you'll be working with your skin name in two forms (and a half): In our example skin, these are, respectively, "My Skin", "MySkin" and "myskin". (For new skins, it's possible to have the latter two be exactly identical. Other deviations from these conventions are also possible, but not recommended.)
 * The localized skin name is displayed to wiki users in their preferences, where they can choose the skin to use. It may contain anything whatsoever, and may be translated into other languages.
 * The skin name, usually CamelCased, is used as the name of the subdirectory under skins/ where your skin will be placed, as the name of repository if you put it in version control, as the name of skin description page here on mediawiki.org if you decide to create one, and displayed on Special:Version. It may only contain Latin letters and numbers (A-Z, a-z, 0-9).
 * The lowercase skin name, identical to the skin name but lowercased, exists mainly due to backwards-compatibility. It is used for names of site-wide and user CSS/JS customization pages, for the name of the localization message used to define the localized skin name, and internally as a value of the 'skin' user preference.

The problems: Daniel Friesen (Dantman) (talk) 05:52, 1 June 2014 (UTC)
 * CamelCased 'skin name' which "may only contain Latin letters and numbers (A-Z, a-z, 0-9)"
 * "is used as the name of the subdirectory under skins/ where your skin will be placed, as the name of repository if you put it in version control"
 * Strictly speaking we already have a bunch of skins that are using – and will continue to – a lowercase directory and repository name, it's fine for future skins to use as well, and I still don't believe we have a true enough consensus about this to declare it as a fact in the skinning manual (the manual also wasn't even fully updated on this, it still used a lowercase directory throughout the rest of the file making it inconsistent).
 * "as the name of skin description page here on mediawiki.org if you decide to create one"
 * The Skin: page names here aren't required to be the camel cased skin names. Quite frankly as these are page titles on a primarily English wiki and users usually see the i18ned name, the English version of the i18ned name makes much more sense for the title of the English name. Assuming we have the facilities here for it (I would hope so) the translated pages would have a display title of the translated name.
 * "and displayed on Special:Version"
 * The 'name' property of extension credits has no such restriction. Plenty of extensions include a space in here and it often ends up becoming equivalent to the English version of what would be an i18ned extension name. In fact I think we should do away with one of $wgExtensionCredits' flaws by introducing an 'namemsg' key (to match descriptionmsg) which skins can simply set to 'skinname-{skinname}' to copy the i18ned name we already have for them onto Special:Version. Then eventually Extensions can use it too.
 * Actually, the line on a CamelCased 'skin name' completely missed and forgot to even mention the one real undebated use of it, as part of class names. There's not one mention in this entire new blurb.
 * lowercase skin name
 * "exists mainly due to backwards-compatibility"
 * Considering the i18n system makes a point of not using any upper case letters in message keys and there are all sorts of issues with trying to match non-lowercase canonical keys I wouldn't call this backwards compatibility. The lower cased key will never go away.