Mobile/Testing process

Mobile testing is challenging at best, and almost by definition incomplete. Devices vary by region and network connections vary everywhere.

In general, our approach is to divide testing into two stages: beta and production. In both cases the list of devices and browsers is minimal and not intended to be exhaustive. In order to be nimble, we are covering the main points and hoping our users and community of developers help us with identifying, and even fixing, bugs.

Beta
The beta changes frequently so testing here should be minimal as too much testing will be wasteful. Any changes to the beta should be sandboxed from the non-beta - e.g. add a new javascript or css file that is only added to beta.

Apps
This list will focus on OS versions.