Growth/Positive reinforcement/fr

Cette page décrit le travail sur le "renforcement positif" dans le cadre de l'ensemble des fonctionnalités de Croissance. Cette page contient les principales ressources, les designs, les questions ouvertes et les décisions.

La plupart des mises à jour progressives seront publiées sur la page des mises à jour de l'équipe Growth, et certaines mises à jour importantes ou détaillées seront publiées ici.

Statut actuel

 * 2021-03-01: Page du projet créée
 * 2022-02-25: Début du projet et discussions avec l'équipe
 * 2022-03-01: Page du projet développée
 * 2022-05-11: discussion avec la communauté

Résumé
L'équipe Croissance s'est attachée à créer une « expérience cohérente pour les nouveaux arrivants » qui donne accès aux éléments dont les nouvelles personnes ont besoin pour rejoindre la communauté éditrice de Wikipédia. Par exemple, avec les tâches pour récemment arrivés, nous leur avons donnés accès à des occasions de participer, et avec le module de mentorat, leur avons donnés accès à des mentors. Les éditions suggérées permis à davantage de nouveaux arrivants de réaliser leurs premières éditions. Avec ce succès, nous voulons prendre des mesures pour encourager les nouveaux à continuer à faire plus d'éditions. Cela attire notre attention sur un élément non développé auquel les nouveaux arrivants doivent avoir accès : l'évaluation des performances. Nous appelons à ce projet « renforcement positif ».

Nous voulons que les nouveaux comprennent qu'il y a une progression et une valeur aux contributions suivies sur Wikipédia, en augmentant la rétention de ces utilisateurs qui ont fait le premier pas en éditant

Our big question here is: How might we encourage newcomers who have visited our homepage and tried our features to keep editing and build on their momentum?

Background
When the newcomer homepage was deployed in 2019, it contained a basic "impact module", which listed the number of pageviews for the pages the newcomer had edited. That is the only part of the Growth features that give the newcomer any sense of their impact, and we have not improved on it since it was first deployed. With this as a starting point, we have gathered some important learnings about positive reinforcement:


 * We have heard good feedback from community members about the module, with experienced editors saying that it is interesting and valuable to them.
 * Appreciation from other users has been shown to increase retention, such as in the case of "thanks" (here and here) and in an experiment on German Wikipedia. We believe that these reinforcements from real people would be more effective than automated ones coming from the system.
 * Community members have explained that it is a high priority for newcomers to move on to more valuable tasks after starting with easy ones, as opposed to getting stuck just doing easy tasks.
 * Other platforms, such as Google, Duolingo, and Github, all utilize numerous positive reinforcement mechanisms like badges and goals.
 * Communities are wary of incentivizing unhealthy editing. We have seen that when editing contests offer cash prizes, or just when useful roles such as "extended confirmed" rely on edit counts, it can incentivize people to make many problematic edits.

User persona
There are many parts of the newcomer journey in which we could attempt to increase retention. We could focus on newcomers who have stopped editing after just one or a few edits, or we could focus farther down the journey on newcomers who have stopped editing after weeks of activity. For this project, we have decided to focus on those newcomers who have completed their first editing session, and who we want to return for a second session. The diagram illustrates these with a yellow star.

We want to focus on newcomers at this stage, as that’s the next stage of the editor funnel in which we can help improve retention. It is also where we see a very significant attrition rate currently, so if we can help retain newcomers at this point, it should have a meaningful increase in editor growth overtime.

Research and design
Research was conducted on the various mechanisms that have been employed to encourage people to contribute content to both on and off-wiki products. The following are some of the key findings from the research: To see a summary of the current design ideas for Positive Reinforcement, see this Design Brief. Our designs will evolve further through community feedback and several rounds of user testing.
 * Motivations for Wikipedia editors are multifaceted, and shift over time and experience. New editors are often driven more by curiosity and social connection than ideology.
 * Internal projects focus on intrinsic incentives, appeal to altruistic motivations, and are not systematically applied.
 * Broadening the appeal beyond ideological motivations may improve diversity of retained editors on Wikipedia.
 * Positive messages from experienced users and mentors is proven effective in short-term retention.

Ideas
We have three main ideas for positive reinforcement. We may pursue multiple ideas as we work on this project.

Impact

 * Impact: An overhaul of the Impact module based on incorporating stats, graphs, and other contribution information. The revised impact module would provide new editors more context about their impact, as well as encourages them to continue contributing. Areas of exploration include:
 * Suggested edits milestone, to nudge users to try suggested edits.
 * Statistics on how much the user has edited over time (similar to what is in X Tools).
 * “Thanks received” count, to highlight the ability to receive community recognition.
 * Recent editing activity - including days in a row newcomers have edited (“streaks”) to encourage continued engagement or remind people to restart their contributions.
 * View reading activity on articles newcomers have edited over time (similar to info on Wikipedia:Pageview_statistics).

Community discussion
Adding incentives to the editing experience will hopefully encourage constructive contributions, but we also know that it could cause unexpected or undesired behavior from users. It's important that people contribute in good faith, and not just to earn the positive reinforcement. Therefore, we want to discuss with communities how we could encourage newcomers while still preserving the values of the wikis. Some of our ideas on this page may not align well to community values -- if so, we want to hear how we could take those ideas in the right direction! Please help us on this project!


 * What has worked well on your wiki for motivating newcomers?
 * Which of the ideas above do you think have the most promise? The least promise?
 * What could go wrong and what should we try to avoid?

User testing
Along with community discussion, we want to validate and add to our initial designs and hypothesis. We will conduct Positive Reinforcement user research aimed to better understand the project's impact on newcomer contribution across several different languages. We will share these results here.

Measurement and results
Once community discussion is complete, designs are refined, development and testing are complete, our staff Data Scientist will closely monitor the impact of the Positive Reinforcement project. We will share our initial measure plan and subsequent results here.