Mobile/Testing process

Mobile testing is challenging at best, and almost by definition incomplete. Devices vary by region and network connections vary everywhere.

In general, our approach is to divide testing into two stages: beta and production. In both cases the list of devices and browsers is minimal and not intended to be exhaustive. In order to be nimble, we are covering the main points and hoping our users and community of developers help us with identifying, and even fixing, bugs.

Apps
This list will focus on OS versions.