Project:VisualEditor testing/Test

Hello, and welcome to to the Visual editor demonstration page. Do not expect edits here to remain, this page is like the sandbox.

Feedback here will likely be ignored'''. Please use VisualEditor/Feedback instead. Read VisualEditor/Welcome for the answers to many of your questions.'''

Note: The "Edit" button only'' works with the Vector skin; see Visual editor/Feedback#Only asd works with vector skin. ''

=Bebbitos yoyo= B

All Russian manned spacecraft, modules, and progress craft are able to rendezvous and dock to the space station without human intervention. Using Kurs radar they detect and intercept the ISS from over 200 kilometres away. The European ATV uses star sensors and GPS to determine its intercept course, when it catches up it then uses laser equipment to optically recognise Zvezda, with Russian Kurs redundancy. Crew supervise these craft, but do not intervene except to send abort commands in emergencies. The Japanese H-II Transfer Vehicle parks itself in progressively closer orbits to the station, and then awaits 'approach' commands from the crew, until it is close enough for the crew to grapple it with a robotic arm and berth it to the USOS. Berthed craft can transfer International Standard Payload Racks. Japanese spacecraft berth for one to two months. Russian and European Supply craft can remain at the ISS for six months allowing great flexibility in crew time for loading and unloading of supplies and trash. NASA Shuttles could remain docked for Z11–12 days.

The American manual approach to docking allows greater initial flexibility and less complexity. The downside to this mode of operation is that each mission becomes unique and requires specialised training and planning, making the process more labour-intensive and expensive. The Russians pursued an automated methodology that used the crew in override or monitoring roles. Although the initial development costs were high, the system has become very reliable with standardisations that provide significant cost benefits in repetitive routine operations. An automated approach could allow assembly of modules orbiting other worlds prior to manned missions.

$$ This editor is impressive. Very impressive...
 * Onea
 * I've got toooooo much. Time on my hands.
 * Two
 * Three
 * hello
 * goodbye
 * Four
 * Five
 * Five

I second that. _      _    ____   ____ ___ ___                       __ _ _ __| |_    / \  / ___| / ___|_ _|_ _|   / _` | '__| __|  / _ \ \___ \| |    | | | |   | (_| | |  | |_  / ___ \ ___) | |___ | | | |    \__,_|_|   \__|/_/   \_\____/ \____|___|___| ﻿! Is it finaly working? Or '

Heading 4
I wonder how interwiki links work. Can I link to Barry Stuppler? =Heading 1_a= Will there be a possibility to quickly change to traditional edit-mode?

Heading 2ab - this is how it should be
= Heading 1b = I am writing this from my Nexus!
 * 1) Yeah it's working now this is awesome. Makes it so much easier to edit without learning all that syntax.
 * 2) Heading 3abb
 * 3) Heading 3abc

Heading 4bbaa
test

test bl[�

Heading 2bc
= Heading 3c = List item: List item with formatted content: List item with a paragraph in it: List item with multiple paragraphs in it: List item with an internal link: List item with an internal renamed, formatted link: List item with an external named link: List item with an external auto-numbered link: Sequential list items and an empty list item with a paragraph following: dd dpwldwpldpdpwld
 * Foo
 * Fooo
 * Baaaaar Baz
 * First Second  Third
 * Baz
 * A Link Named Quux
 * xkcd
 * 
 * 1) this is in bold and italic
 * 2) x y z
 * 3) No really, this is the last one
 * No, I really mean it this time
 * 1) How can this much time and money be spent on an editor which STILL doesn't "feel" like Microsoft Word?!?! Talk to Bill Gates. Get a license.
 * 2) This is a failure.
 * 3) Oppose previous view.  As if a license for Word would help.
 * 3
 * 4
 * 1) Sweet
 * 3
 * 4
 * 1) Sweet

Second to final heading.
Yeah. "Whip It" was the best Velvet Underground song ever.

Final Heading
Just testing this amazing new tool.

The next generation of editing is this.

This is amazing
Nice work.  TBloemink talk 19:50, 12 July 2012 (UTC)

Hey everyone...!