Wikimedia Apps/Team/iOS/Development Cycle

iOS Development Process with phases
The following is an outline of the team's standard process. It is important to ensure that everyone has a shared understanding of what each phase means. There are no pre-set dates or durations for phases, as the team will discuss timing as they work and agree together on when to move from one phase to the next.


 * 1) Stories and Scope
 * 2) * Create initial board with epic stories
 * 3) Design Research
 * 4) * Comparative analysis
 * 5) * Present design proposal
 * 6) * Fill in epics
 * 7) Exploratory Stage
 * 8) * Engineers research and experiment with design, deliver prototypes for testing
 * 9) * Initial evaluative user testing
 * 10) * Most major unknowns should be identified, remaining work is understood
 * 11) Development
 * 12) * Most functionality delivered to internal users
 * 13) * Scope trimmed to final size (remove tickets from board as necessary)
 * 14) *Stress test new features. Think of the worst case scenarios (for example, thousands of saved articles) and build debug tools that create those scenarios. Use the Instruments app to diagnose performance issues and ensure the app's memory footprint doesn't grow unbounded
 * 15) Feature Freeze
 * 16) * Only minor bugs and edge cases remain or added are to scope
 * 17) * Evaluative design work completed and ticketed
 * 18) * Initial QA and design review completed on all epics
 * 19) *File a ticket for performance and stress testing with Instruments. Explore the app for regressions.
 * 20) Code Freeze
 * 21) * Do pre-release smoke test and beta
 * 22) * Monitor beta release crash reports for at least three days before another beta release
 * 23) * Remove all “nice to haves” from the board
 * 24) * All tickets are well defined
 * 25) * Only new tickets come from QA or tester feedback
 * 26) * Create a new branch from develop named as the version number for the release; any changes to the release are done as pull requests/patches targeted to this branch
 * 27) * Finalize marketing messages and materials, update app store assets
 * 28) Release Call
 * 29) * Final check with engineers
 * 30) * Actual release happens
 * 31) * Release notes publicized
 * 32) * Documentation updated
 * 33) Release
 * 34) *See Release Process

Rituals
These meetings ensure that the team maintains regular communication and has time for planning and board upkeep.