Extension:Gadgets/zh

小工具擴充功能提供了一種方式，能讓使用者選擇其他wiki使用者提供基於JavaScript和CSS的小工具.

小工具由位於MediaWiki命名空間頁面中的JavaScript和CSS組成. 每個小工具由MediaWiki:Gadgets-definition中的一行所定義，並提供了小工具的名稱及描述，以及JS和CSS程式碼片段的列表（參見底下的用法段落）.

由於小工具位於MediaWiki命名空間（定義小工具的列表和實際的程式碼判斷皆是），因此只有管理員（自1.32起為介面管理員）能編輯程式碼. 這是因為：只有受到wiki社群高度信任的使用者才能編輯JavaScript程式碼，因為它被其他使用者所用，且JavaScript能輕鬆地劫持帳號和監視他人.

用法
There are two ways to define gadgets depending on the. If It is  (the default value), the list of available gadgets is defined on MediaWiki:Gadgets-definition. In an alternative way, Gadget definitions defined on pages in the Gadget definition namespace when  is set to.

Once created with at least one valid gadget, gadgets defined there show up in the "Gadgets" section of Special:Preferences, so users can pick the gadgets they would like to use. An overview of the gadgets defined by MediaWiki:Gadgets-definition is also shown on Special:Gadgets, along with links to the respective system messages, for easy editing. Statistics for non-default gadget usage can be seen at Special:GadgetUsage.

使用MediaWiki Gadgets Definition
Each line in MediaWiki:Gadgets-definition that starts with one or more "*" (asterisks) characters defines a gadget; it must have the following form:

* gadget_name [ options (can be omitted) ] | page names

The first field (" gadget_name " in the example) is the gadget's internal name, and references a system message (MediaWiki:Gadget- gadget_name  in the example) that contains a short description of the gadget, using wiki syntax.

Options format:

[ option1 | option2 | ... optionN ]

whitespace can be omitted. A single option can either consist of a single option name (in this case it is a flag option), or contain a comma-separated list of values:

option = value1, value2, value3

Examples: * mygadget[ResourceLoader]|mygadget.js|mygadget.css or * mygadget[ResourceLoader|package]| mygadget.js | mygadgetParserModule.js | mygadgetData.json | mygadget.css or * mygadget[ ResourceLoader | rights=foo, bar ] | mygadget.js | mygadget.css

使用小工具定義命名空間
建立Gadget definition:mygadget頁面並放入以下的JSON程式碼與 有相同的效果.

In above example, the Gadget:Mygadget.js and the Gadget:mygadget.css are used. Remember the  option is always true in the gadget definition namespace.

选项
You can specify extra dependencies for your gadgets, for example:

* mygadget[ResourceLoader|dependencies=jquery.ui, jquery.effects.clip]|mygadget.js|mygadget.css

Here, we ask ResourceLoader to load modules  and   with mygadget. Note that gadgets can't depend on scripts from pages, static files or external URLs, only on modules already registered in ResourceLoader. To make a script from a page depend on another script from a page, each should be a gadget which registers itself as a module in ResourceLoader, then they can be made to have dependencies using the following syntax:

* childgadget[ResourceLoader|dependencies=ext.gadget.parentgadget]|childgadget.js To enable a gadget by default, use " ": * mygadget[ResourceLoader|default|dependencies=mediawiki.util]|mygadget.js|mygadget.css To make the gadget available only to users with appropriate permissions, set the  option, for example: * ImprovedDeletion [rights=delete] | ImprovedDeletion.js Makes the gadget available only to users who can actually delete pages.

Note that restrictions are based on permissions, not user groups like administrators or bureaucrats. Here are some real examples:

* modrollback[ResourceLoader|rights=rollback]|modrollback.js * UTCLiveClock[ResourceLoader|rights=purge]|UTCLiveClock.js * Ajax_sysop[ResourceLoader|rights=patrol,rollback,markbotedits,delete]|Ajax_sysop.js

support
Each gadget's CSS is always loaded via the ResourceLoader.

However, older JavaScript is often incompatible with RL, so every gadget must be explicitly marked as compatible in order to have its scripts loaded by RL. Otherwise, plain old  will be used.

Every gadget that at least partially uses ResourceLoader (that is, that has styles or compatible scripts) has its own RL module.

The modules are named.

页面
The remaining fields on the line refer to the JavaScript, CSS or JSON code that makes up the gadget, contained in system messages (MediaWiki:Gadget-mygadget.js and MediaWiki:Gadget-mygadget.css in the example); the names of those messages must end with ".js" or ".css", respectively.

A gadget can use any number of code messages, specifically, common code can be put into a code message used by several gadgets, in addition to their own specific code, e.g:

* frobinator[ResourceLoader]|commonStuff.js|frob.js|frob.css|pretty.css * l33t[ResourceLoader]|commonStuff.js|tools.js|l33t.js * foobar[ResourceLoader|package]|foo.js|bar.js|foobar.json Please note that if your code contains strings that could be interpreted as wiki syntax (e.g. the signature code ), you may want to enclose your code into  and put these tags in JavaScript or CSS comments so they're not interpreted when actually used.

See the first and last lines of MediaWiki:Gadget-externalsearch-bar.js for an example.

章節
The list of gadgets in MediaWiki:Gadgets-definition can be broken into sections using lines that start and end with two or more "=" (equals) characters, enclosing the name of a system message that defines the section's name, for example:

== interface-gadgets ==

This would define a new section, with the title defined on the page MediaWiki:Gadget-section-interface-gadgets.

待办事项

 * Fulfill 基礎小工具