Talk:Recommendations for gadget developers on Wikimedia wikis

Cater for the situation where these elements do not exist
I actually consider the  more of an antipattern than. I encountered multiple times that someone reports that a gadget doesn’t do anything, and when I asked them for the stack trace, it turned out that there wasn’t any. These are often caused by such structures: (jQuery is especially prone to such issues, as its signature doesn’t make it obvious that there’s a no-op when the selector doesn’t match).

There are three acceptable solutions IMO: Tacsipacsi (talk) 02:12, 11 January 2023 (UTC)
 * Provide an actual fallback if possible. For example, if there’s no, insert the node to the beginning of the content, or wherever it makes sense.
 * Replace the  with a   call if no actual fallback can be provided but the gadget is still useful without this part. The gadget functionality will be partial if   goes away, but the cause will appear in the console, and other parts of the gadget will continue to work.
 * Don’t care, i.e. do what you put in . If the gadget cannot do anything useful without , fail fast and loud so that someone quickly notices it, and the gadget can be fixed or disabled.


 * Thanks for adding the note about logging and the fallback call. However, I still think in cases when no fallback is possible and the gadget cannot provide any – not even degraded – functionality without a given element (e.g. MediaWiki:Gadget-purgetab.js can do nothing without ), it is appropriate and desirable to error out – if not many users use the given gadget, the “log spam” (which is not really spam, since it’s about a real issue) won’t be that big; if many users use it, developers have just broken the wiki for many users. It may not be their task to fix it, but gadget maintainers have no way to notice the issue other than getting feedback either from people watching the logs, or from upset users. —Tacsipacsi (talk) 00:06, 13 January 2023 (UTC)
 * Throwing an error adds it production logs. If those happen current practice is to follow this guideline. If the goal is to log an error to the JavaScript console you can use mw.log.warn or mw.log.error. would suggesting use of those be be better?
 * If gadget developers are not looking at those logs wouldn't it be better to find a way to make those more visible so they are handled by the gadgets themselves? For example perhaps there should be a reportGadgetError function local to the wiki that reports in a non spammy way that there's a gadget error so users can report these to the gadget developer? Jdlrobson (talk) 00:36, 13 January 2023 (UTC)
 * The exact goal is to get these errors logged in some server-side logs gadget maintainers can routinely query (or someone else can routinely query and tell gadget maintainers if there’s some issue), so  or   are of no use. A separate function that logs in server-side logs would suffice (although it still makes the code longer, which means more maintenance and more bandwidth need, but I suppose we can’t really do anything about it), but I’m not sure if it can be created locally without compromising user privacy, and I also think that functionality that’s used everywhere should be developed centrally (i.e. in MediaWiki core or an extension), otherwise smaller wikis miss out or keep running outdated code. So if a function that logs in server-side logs in a way respecting user privacy is introduced in MediaWiki or an extension, I’m happy to support its usage instead of leaving errors unhandled. —Tacsipacsi (talk) 20:31, 14 January 2023 (UTC)
 * Would be nice to have an ear in error reporting (some pings maybe), but this would be a very bad recommendation:
 * Don’t care, i.e. do what you put in . If the gadget cannot do anything useful without , fail fast and loud so that someone quickly notices it, and the gadget can be fixed or disabled.
 * The scripts do not work alone. They can break other scripts with either NPE or (worse) syntax errors. Scripts should only break themselves and if you really want to be "loud" about it do an ` `. On pl.wiki we actually have a recommendation back from 2007 for that . The page is in Polish, but examples are rather universal.
 * You might also want to read why scripts don't work alone (my article). Which can partially be handled by doing try-catch over each script. But only partially. Nux (talk) 16:14, 21 January 2023 (UTC)

What is the recommended way to load user CSS?
Seems like there is no recommendation to load CSS. For gadgets this is simple, but what about user scripts (from user namespace)?

I assume you don't want to support `importStylesheet` anymore (same as you don't want to support shorthand syntax for loading JS via `importScript`). Not a fun of that (short is good), but I understand that you want to move forward to RL.

So we are left with:
 * Loading from JS: mw.loader.load( '/w/index.php?&action=raw&ctype=text/css&title=User:Msz2001/sourcecode-links.css', 'text/css' );
 * Loading from CSS: @import url("/w/index.php?action=raw&ctype=text/css&title=User:Msz2001/sourcecode-links.css");

Which of these methods is considered better? Will any of these methods be somehow optimized (e.g. covered by CSS merging)? Are there any plans to simplify this syntax (e.g. make url parameters for ctype optional)? Maybe some mw.util for local wiki stuff? Nux (talk) 15:58, 21 January 2023 (UTC)


 * The text is wrong and I've now fixed it. Thanks for pointing it out.
 * For context, there was some confusion around these methods. In 2015, they were un-deprecated but retained inside a deprecated file https://gerrit.wikimedia.org/r/c/mediawiki/core/+/206078
 * Last August (after this document was created) they got moved out to a more appropriate place:
 * https://gerrit.wikimedia.org/r/c/mediawiki/core/+/820828
 * I've updated the guidelines. I think which is better depends on the use case. Jdlrobson (talk) 16:10, 21 January 2023 (UTC)