User:Deskana (WMF)/Plan sandbox

Why try building new editing experiences?

 * Editing is a complex experience
 * Certain workflows are easier on mobile
 * Easier to guide users through a simpler workflow
 * Better performance on mobile devices with lighter and simpler experiences

Why prototyping is nice

 * Fast feedback cycle
 * Learning fast
 * Prototypes are easy to build
 * Learn fatal flaws in the idea before heavy investment into them has been made
 * Try lots of things in a short period of time

Prototyping lifecycle

 * 1) Generate ideas for prototype
 * 2) Prune list to pick ideas that fit the goals best
 * 3) Pick a prototype to implement
 * 4) Hack something together quickly as a proof of concept
 * 5) Test prototype with people
 * 6) If there are major problems, go to 3
 * 7) Release as a beta feature to try in the wild
 * 8) Measure quantitatively, qualitatively, gather feedback, iterate
 * 9) Release to production
 * 10) Keep iterating after release
 * 11) Go to 3

Existing mobile-majority editors

 * More productive total edits
 * SuggestBot
 * More types of edits
 * Text change only
 * Adding links or citations
 * Edit citations
 * Creating more pages
 * Getting people to come back more often
 * Faster and fewer steps in the workflows
 * Clearer call to action
 * More feedback about your edit's impact
 * Registration easier (know you're logged in)
 * Fewer CAPTCHAs
 * Wiki-centred mobile keyboard
 * Content translation

Mobile readers

 * Turn readers into editors
 * Call to action
 * Prominence of edit buttons

New mobile editors

 * Thank people for joining

Desktop-only editors

 * Increase their total edits by getting them to also edit on mobile
 * "you can edit on mobile!" call to action
 * tell them things they can do on mobile
 * encourage them to carry out actions that are easier on mobile

Brainstorming prototype ideas

 * Sentence-level editing
 * User feedback